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Beat It!
beat it!
3 friends ; 1 month
Two friends and I had a brief timeframe of one month to put together a video game demo.
We had the idea of a fusion between a fighter and a rhythm game—a traditional fighter game with light and heavy attacks, but players can only attack to the beats of the music. This is the art of Beat It!
ignore the basic UI please we didn't have enough time :(
divide and conquer
We divided the work amongst us so that each of us took charge of a different discipline. As both our illustrator and animator, I created all of the environment art, animation, and other related graphics. My other friends each tackled soundtrack and programming.
character art
still curious?
Check out this presentation we created on our final demo!
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